Author Topic: Indiana Jones and the Emperor's Tomb (Mac OS X 10.11.6)  (Read 172 times)

Offline HMC

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Indiana Jones and the Emperor's Tomb (Mac OS X 10.11.6)
« on: April 13, 2018, 04:57:01 AM »
Followed the instructions, purchased the game from Gog.com, Port installs and gets to the main screen but then I receive the following: An invalid floating point camera matrix was passed to the D3D driver!

The game shuts down, unable to play.

iMac 2011 w/ OS 10.11.6. 16 GB RAM, AMD Raedon HD 6770M 512MB

Offline HMC

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Re: Indiana Jones and the Emperor's Tomb (Mac OS X 10.11.6)
« Reply #1 on: April 13, 2018, 05:08:35 AM »
Update: I was able to get it working by setting native override in the Libraries tab using the wine configuration (select msvcrt in "New override for library" click Add then Edit). I also had to turn off vector graphics - disabled vertex shaders by setting in KEY_CURRENT_USER\Software\Wine\Direct3D MaxShaderModelVS (type of DWORD) to 0. Unclear why this isn't the default setting. Two days of frustration but now I'm good to go!
« Last Edit: April 13, 2018, 05:18:40 AM by HMC »

Offline paulthetall

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Re: Indiana Jones and the Emperor's Tomb (Mac OS X 10.11.6)
« Reply #2 on: April 21, 2018, 07:36:02 PM »
Yreah, thats fixed with latest porting kit update, Had a bug with register overrides.